Welcome on the homepage of the chair "Computer Graphics Systems" of Prof. Jürgen Döllner and his team. We like to inform you about our teaching and ongoing research activities in the analysis, planning and construction of computer graphics and multimedia systems.
Matthias Trapp currently works as a post-doctoral researcher, lecturer, and head of the research group '4DnD-Geovisualization' (InnoProfile Transfer Initiative) at HPI, Computergraphics Systems Chair. His research interests include the following topics:
GPU-based image and video processing techniques and frameworks
Interactive GPU-based rendering techniques for massive spatio-temporal data
Focus+context visualization techniques for 3D virtual environments
Strategies for Visualizing 3D Points-of-Interest on Mobile Devices
Trapp, Matthias; Schneider, Lars; Lehmann, Christine; Holz, Norman; Döllner, Jürgen
Journal of Location Based Services (JLBS)
3D virtual environments are increasingly used as general-purpose medium for communicating spatial information. In particular, virtual 3D city models have numerous applications such as car navigation, city marketing, tourism, and gaming. In these applications, points-of-interest (POI) play a major role since they typically represent features relevant for specific user tasks and facilitate effective user orientation and navigation through the 3D virtual environment. In this paper, we present strategies that aim at effectively visualizing points-of-interest in a 3D virtual environment used on mobile devices. Here, we additionally have to face the "keyhole" situation, i.e., the users can realize only a small part of the environment due to the limited view space and resolution. For the effective visualization of points-of-interest in 3D virtual environments we propose to combine specialized occlusion management for 3D scenes together with visual cues that handle out-of-frame points-of-interest. We also discuss general aspects and definitions of points-of-interest in the scope of 3D models and outline a prototype implementation of the mobile 3D viewer application based on the presented concepts. In addition, we give a first performance evaluation with respect to rendering speed and power consumptions.
Colonia3D – Potenziale interaktiver Kommunikation von digitaler Denkmalpflege in öffentlichen Räumen, Prometheus Conference 2011, University of Cologne, Cologne/Germany
Kommunikation von digitaler Denkmalpflege in öffentlichen Räumen am Beispiel des Projektes Colonia3D, Invited Talk at the Department of Photogrammetry & Laserscanning at the HCU (HafenCity University), Hamburg/ Germany
High-Level Vector Editing, Invited Talk at the Computer Science Department of the Courant Institute of Mathematical Sciences at New York University, New York/USA, 2010