Rendering and Interaction Techniques for Semantically Rich 3D Point Clouds
Scalable Rendering of Non-Static 3D Point Clouds
Real-Time Compression and Decompression for 3D Point Clouds
Geospatial Virtual Reality
Publications
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Talks
Interaction and Locomotion Techniques for the Exploration of Massvie 3D Point Clouds in VR Environments - held at the ISPRS TC IV Mid-term Symposium “3D Spatial Information Science – The Engine of Change”, Delft, The Netherlands (10/2018)
A Scalable WebGL-based Approach for Visualizing Massive 3D Point Clouds using Semantics-Dependent Rendering Techniques - held at the Web3D ’18, Poznan, Poland (06/2018)
A Point-Based and Image-Based Multi-Pass Rendering Technique for Visualizing Massive 3D Point Clouds in VR Environments - held at the WSCG 2018, Plzen, Czech Republic (05/2018)
Applications, Challenges and Solutions for 4D Point Clouds - held with Rico Richter at the International LiDAR Mapping Forum 2017, Denver, CO, USA (02/2017)
3D Point Clouds for the Preservation and Documentation of Cultural Heritage - held at the HPI UCT Spring Workshop 2016, Cape Town, South Africa (04/2016)
Visualization and Interaction Techniques for Massive, Semantically Rich 3D Point Clouds - held at the Capturing Reality Forum, Salzburg, Austria (11/2015)
Interactive and View-Dependent See-Through Lenses for Massive 3D Point Clouds - held at the 3D GeoInfo 2015, Kuala Lumpur, Malaysia (10/2015)
Scalable Visualization of Massive 3D Point Clouds - held at the HPI UCT Spring Workshop 2015, Cape Town, South Africa (04/2015)
Echtzeit-Rendering-Techniken für 3D-Punktwolken basierend auf semantischen und topologischen Attributen - held at the 35. Wissenschaftlich-Technische Jahrestagung der DGPF, Cologne, Germany (03/2015)
Konzepte für eine Service-basierte Systemarchitektur zur Integration, Prozessierung und Analyse von massiven 3D-Punktwolken - held at the 34. Wissenschaftlich-Technische Jahrestagung der DGPF, Hamburg, Germany (03/2014)
Teaching
Winter 2019/20
Course Advanced Point Cloud Analytics (tutor)
Bachelor project Deep Learning for 3D Infrastructure Data
Summer 2019
Course Selected Topics in Visual Computing (tutor)
Bachelor project Deep Learning for Geospatial Data
Winter 2018/19
Course Visualization Algorithms and Techniques (tutor)
Bachelor project Deep Learning for Geospatial Data
Summer 2018
Seminar Games of Life (tutor)
Seminar Advanced Games of Life (tutor)
Seminar Selected Topics in Spatial Analytics (tutor)
Bachelor project Web Platform for 3D Point Clouds
Winter 2017/18
Seminar Geovisualisierungstechniken (tutor)
Bachelor project Web Platform for 3D Point Clouds
Summer 2017
Seminar Advanced Information Visualization (tutor)
Bachelor project Geospatial Virtual Reality
Winter 2016/17
Seminar Processing and Visualization of 3D Geodata (tutor)
Bachelor project Geospatial Virtual Reality
Summer 2016
Seminar Methods and Techniques of Geospatial Visualization (tutor)
Bachelor project The Point Cloud
Winter 2015/16
Seminar Point Cloud Analytics (tutor)
Bachelor project The Point Cloud
Summer 2015
Lecture Einführung in die Programmiertechnik II (tutor)
Seminar Spatial Analytics (tutor)
Bachelor project 3D Point Clouds: Big Spatial Data
Winter 2014/15
Lecture Computer Graphics II (tutor)
LectureGeoinformation Technologies (tutor)
Seminar Geovisualization (tutor)
Bachelor project 3D Point Clouds: Big Spatial Data
Summer 2014:
Lecture Computer Graphics I(tutor)
Seminar Information Visualization (tutor)
Bachelor project Analysis and Visualization of 3D Point Clouds
Winter 2013/14:
Seminar Game Programming (tutor)
Bachelor project Analysis and Visualization of 3D Point Clouds
Chair
Prof. Dr. rer. nat. habil. Jürgen Döllner
Analysis, Planing, and Construction of Complex Systems – Computer Graphics Systems
Hasso-Plattner-Institute for Digital Engineering Digital Engineering Faculty, University of Potsdam
Building G (Right Wing, 1st Floor) Rudolf-Breitscheid-Str. 187 14482 Potsdam, Germany