Function

PhD Student

Room

G-2.1.20

research

I am an interdisciplinary researcher exploring how multisensory and embodied interfaces influence creativity, collaboration, and well-being. Situated within HCI, my work investigates tangible and embedded interfaces in natural environments, using mixed-methods approaches to examine how movement and multisensory interaction shape problem-solving and collective experience. Ultimately, I aim to inform the design of technologies that foster more engaging, health-promoting, and creative ways of working together.

teaching

Projects Supervision

Winter Term 2025/26Master ProjectRhythm Breaks: A Physiological-Data-Driven Study to Enhance Remote Teamwork
Summer Term 2025Bachelor ProjectSmart Garment Design for Posture Classification and Behaviour Change

 

Supervised Theses

Master

2023Manisha ManaswinaAssessing Physiological Indicators of Creativity and Flow with Wearable EEG Technology in Real-life Settings

 

publications

  • B. K. Bacon, L. Auri, and H. McKee, “Approaches to notation for embodied engagement with a novel neural network-based musical instrument,” Frontiers in Computer Science, vol. 7, Art. no. 1597806, 2025, DOI: 10.3389/fcomp.2025.1597806.
  • X. Xiao, H. Noh, A. Lefevre, L. Li, H. McKee, A. Algargoosh, and H. Ishii, “ReMirrorFugue: Examining the Emotional Experience of Presence and (Illusory) Communications Across Time,” in Proc. CHI Conf. Human Factors in Computing Systems, 2025, pp. 1-26, DOI: 10.1145/3706598.3713328.
  • J. Ehmüller, L. Kohlmeyer, H. McKee, D. Paeschke, T. Repke, R. Krestel, and F. Naumann, “Sense Tree: Discovery of New Word Senses with Graph-based Scoring,” in Proceedings of the Conference on Lernen, Wissen, Daten, Analysen (LWDA), 2020, pp. 1-12.