Hasso-Plattner-Institut
Prof. Dr. Jürgen Döllner
  
 

Visual Computing & Visual Analytics

The department of Computer Graphics Systems is dedicated to methods, principles, and techniques of Visual Computing and Visual Analytics, including:

  • Software Analytics - Mining, Analysis, Interpretation, and Visualization for Data about Software Systems and Software Engineering Processes
  • Geospatial Analytics - Processing, Machine Learning  and Visualization for Geospatial Data such as 3D Point Clouds
  • Image and Video Analytics - Processing, Analysis, Interpretation, and Visualization of Digital Visual Media Contents including Neural-Networks Technology
  • Real-Time 3D Rendering and Non-Photorealistic Rendering - GPU-affine Algorithms and Techniques for Processing 3D Geometric Models and Image Data
  • Information Cartography and Visualization Metaphors - Conceptual investigations about how to apply, transform, and extend cartographic methods and techniques to cope with challenges of big data information visualization using, for example, map metaphors. 

The research is centered in IT Systems Engineering and Digital Engineering and has its focus on analysis, planning and construction of complex IT systems. 

Call for Participation

We're currently searching for participants for a study in AI4SE (Artificial Intelligence for Software Engineering) where we assess AI-based approaches for the management of complex software projects. Check out the study details and participation form at ai4se.de.

Latest News

01.10.2019

Study: AI for Software Engineering

Artificial intelligence (AI) has a fundamental influence on all areas of economy, administration and society. An unexpected … > more

15.08.2019

Paper accepted for VMV 2019

The paper "Consistent Filtering of Videos and Dense Light-Fields Without Optic-Flow" by Sumit Shekhar, Amir Semmo, Matthias … > more

31.07.2019

Paper accepted for VINCI 2019

The paper "Advanced Visual Metaphors and Techniques for Software Maps" by Daniel Limberger, Willy Scheibel, Matthias Trapp, … > more

06.05.2019

Paper accepted for IV 2019

The paper "Semantic-driven Visualization Techniques for Interactive Exploration of 3D Indoor Models" by Alessandro Florio, … > more

06.05.2019

Paper accepted for IV 2019

The paper "Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digital Terrain Models" by Matthias … > more

06.05.2019

Paper accepted for IV 2019

The paper "Real-time Screen-space Geometry Draping for Digital Elevation Models" by Matthias Trapp and Jürgen Döllner has … > more

29.04.2019

Paper accepted for WSCG 2019

The paper "Techniques for GPU-based Color Quantization" by Matthias Trapp, Sebastian Pasewaldt, and Jürgen Döllner has been … > more

29.04.2019

Paper accepted for WSCG 2019

The paper "Performance Evaluation and Comparison of Service-based Image Porcessing based on Software Rendering" by Ole … > more

29.04.2019

Paper accepted for WSCG 2019

The paper "Lens-based Focus+Context Visualization Techniuqes for Interactive Exploration of Web-based Reachability Maps" by … > more

28.04.2019

Successful Thesis Defense of Jan Klimke

On Monday April 8th 2019 Jan Klimke successfully defended his doctoral thesis titled "Web-Based Provisioning and … > more