Name |
Japanese |
Value |
Closed/Open |
---|---|---|---|
Thirteen unconnected tiles |
shiisanpuutā / shiisanbudou - 十三不塔 |
Limit |
Closed only |
File:MJw2.pngFile:MJw6.pngFile:MJt1.pngFile:MJt4.pngFile:MJt8.pngFile:MJs2.pngFile:MJs6.pngFile:MJs9.pngFile:MJf1.pngFile:MJf1.pngFile:MJf2.pngFile:MJd3.pngFile:MJd1.png{{pad|1em}}File:MJw9.png |
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The hand contains thirteen tiles such that there are no pairs and no number tiles closer than 3 apart from one another, plus an additional one of any of the tiles in the hand. Can only be claimed by a player on their first draw. |
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Fourteen unconnected tiles |
shiisuupuutā - 十四不塔 |
Limit |
Closed only |
File:MJw1.pngFile:MJw5.pngFile:MJt2.pngFile:MJt6.pngFile:MJt9.pngFile:MJs1.pngFile:MJs8.pngFile:MJf1.pngFile:MJf2.pngFile:MJf3.pngFile:MJf4.pngFile:MJd3.pngFile:MJd1.png{{pad|1em}}File:MJd2.png |
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The hand contains fourteen tiles so that there are no pairs and no number tiles closer than 3 apart from one another. Can only be claimed by a player on their first draw. |
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Heavenly hand |
tenhou – 天和 |
Limit |
Closed only, dealer only |
If the 14 tiles that the dealer draws complete a hand, yakuman is awarded regardless of its contents. The “one-yaku minimum requirement” is satisfied with the self-pick yaku because the hand is closed and the fourteenth tile is considered a drawn tile. |
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Hand of earth |
chiihou – 地和 |
Limit |
Closed only, non-dealer only |
If a non-dealer is dealt 13 tiles that are one tile away from completing a hand, and then draws the fourteenth tile from the wall to complete it on the first draw when no open-meld declaration has been made, the hand is given yakuman points. It meets the minimum yaku requirement since it is a self-pick from a closed hand. |
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Hand of man |
renhou – 人和 |
Limit |
Closed only, non-dealer only |
In general rules, the yaku is achieved if a non-dealer completes a hand with a discard before the first self-drawing when no one has declared open melds. Depending on rules, the hand needs or does not need other yaku. Its value can be yakuman, baiman, mangan and so on. A rule says that players can win on other players' first discard and thus some players can go out after the first draw, and another says that players must win on the dealer's first discard. The hand is sometimes optional. |
Name |
Japanese |
Value |
Closed/Open |
---|---|---|---|
Heavenly hand |
tenhou – 天和 |
Limit |
Closed only, dealer only |
If the 14 tiles that the dealer draws complete a hand, yakuman is awarded regardless of its contents. The “one-yaku minimum requirement” is satisfied with the self-pick yaku because the hand is closed and the fourteenth tile is considered a drawn tile. |
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Hand of earth |
chiihou – 地和 |
Limit |
Closed only, non-dealer only |
If a non-dealer is dealt 13 tiles that are one tile away from completing a hand, and then draws the fourteenth tile from the wall to complete it on the first draw when no open-meld declaration has been made, the hand is given yakuman points. It meets the minimum yaku requirement since it is a self-pick from a closed hand. |
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Hand of man |
renhou – 人和 |
Limit |
Closed only, non-dealer only |
In general rules, the yaku is achieved if a non-dealer completes a hand with a discard before the first self-drawing when no one has declared open melds. Depending on rules, the hand needs or does not need other yaku. Its value can be yakuman, baiman, mangan and so on. A rule says that players can win on other players' first discard and thus some players can go out after the first draw, and another says that players must win on the dealer's first discard. The hand is sometimes optional. |
Name |
Japanese |
Han value |
Closed/Open |
---|---|---|---|
Revealed ready hand |
ōpun rīchi – オープンリーチ, or occasionally punrī – プンリー |
2 or Limit |
Closed only |
This is an optional rule to rīchi. A player may reveal the needed waiting tiles when declaring ready. In doing so, an extra han is awarded to the normal ready or double ready hand. Yakuman is awarded to winning it on a discard unless the discarder already declared ready and had no choice of discarding. Some rules say the "double revealed" ready hand has four han. |
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Three chained triplets |
sanrenkō – 三連刻 |
2 |
Closed/Open |
File:MJw3.pngFile:MJw3.pngFile:MJw3.pngFile:MJw4.pngFile:MJw4.pngFile:MJw4.pngFile:MJw5.pngFile:MJw5.pngFile:MJw5.pngFile:MJs2.pngFile:MJs3.pngFile:MJs4.pngFile:MJd1.png{{pad|1em}}File:MJd1.png |
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A hand with three number triplets or quads in one suit with successive numbers. This hand is often optional. |
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Four chained triplets |
sūrenkō – 四連刻 |
Limit |
Closed/Open |
File:MJw3.pngFile:MJw3.pngFile:MJw3.pngFile:MJw4.pngFile:MJw4.pngFile:MJw4.pngFile:MJw5.pngFile:MJw5.pngFile:MJw5.pngFile:MJw6.pngFile:MJw6.pngFile:MJw6.pngFile:MJd1.png{{pad|1em}}File:MJd1.png |
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A hand with four number triplets or quads in one suit with successive numbers. This hand is often optional. |
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Sequential pairs of same suit simples |
dai sharin – 大車輪, dai chikurin – 大竹林, dai sūrin – 大数隣 |
Limit |
Closed only |
File:MJt2.pngFile:MJt2.pngFile:MJt3.pngFile:MJt3.pngFile:MJt4.pngFile:MJt4.pngFile:MJt5.pngFile:MJt5.pngFile:MJt6.pngFile:MJt6.pngFile:MJt7.pngFile:MJt8.pngFile:MJt8.png{{pad|1em}}File:MJt7.png |
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A hand of seven pairs that are sequential, the same suit, and consist of only simple tiles (numbers 2 through 8). Some rules do not apply yakuman to the hand, in which case it has 11 han minimum composed of chin'itsu, ryanpeikō, tan'yao, and pinfu. Each of the numbered suits have special names for this yaku:
It is noted that the hand can be recognized as a pinfu hand and always has multiple waits depending on its composition. Some of its waits lose some yaku, and thus decrease the value. For example, when the hand waits 7, it also waits 1 and 4. |
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Eight consecutive winnings |
pārenchan – 八連荘 |
Limit |
Dealer only |
A player wins eight times consecutively. The conditions of the hand depend on rules. The ninth and following winnings are often yakuman again, while some rules say the sixteenth is the next yakuman. It has nothing to do with the number of counters because the number increases when a hand is a draw. In some rules, no other yaku is necessary in the eighth winning. Some say the player must be a dealer from the first time. The player is always a dealer when the hand is accomplished. The hand is often optional. |
Name |
Japanese |
Value |
Closed/Open |
---|---|---|---|
Three chained triplets |
sanrenkou – 三連刻 |
2 |
Closed/Open |
File:MJw3.pngFile:MJw3.pngFile:MJw3.pngFile:MJw4.pngFile:MJw4.pngFile:MJw4.pngFile:MJw5.pngFile:MJw5.pngFile:MJw5.pngFile:MJs2.pngFile:MJs3.pngFile:MJs4.pngFile:MJd1.png{{pad|1em}}File:MJd1.png |
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A hand with three number triplets or quads in one suit with successive numbers. This hand is a local rule and not an officially recognized rule for Japanese mahjong. |
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Four chained triplets |
suurenkou – 四連刻 |
Limit |
Closed/Open |
File:MJw3.pngFile:MJw3.pngFile:MJw3.pngFile:MJw4.pngFile:MJw4.pngFile:MJw4.pngFile:MJw5.pngFile:MJw5.pngFile:MJw5.pngFile:MJw6.pngFile:MJw6.pngFile:MJw6.pngFile:MJd1.png{{pad|1em}}File:MJd1.png |
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A hand with four number triplets or quads in one suit with successive numbers. This hand is a local rule and not an officially recognized rule for Japanese mahjong. |
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Chariot |
dai sharin – 大車輪 |
Limit |
Closed only |
File:MJt2.pngFile:MJt2.pngFile:MJt3.pngFile:MJt3.pngFile:MJt4.pngFile:MJt5.pngFile:MJt5.pngFile:MJt6.pngFile:MJt6.pngFile:MJt7.pngFile:MJt7.pngFile:MJt8.pngFile:MJt8.png{{pad|1em}}File:MJt4.png |
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A hand composed of 2-2-3-3-4-4-5-5-6-6-7-7-8-8 of one suit. This hand is a local rule and not an officially recognized rule for Japanese mahjong. Each of the numbered suits may also use special names for this hand:
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Thirteen unconnected tiles |
shiisanpuutā / shiisanbudou - 十三不塔 |
Limit |
Closed only |
File:MJw2.pngFile:MJw6.pngFile:MJt1.pngFile:MJt4.pngFile:MJt8.pngFile:MJs2.pngFile:MJs6.pngFile:MJs9.pngFile:MJf1.pngFile:MJf1.pngFile:MJf2.pngFile:MJd3.pngFile:MJd1.png{{pad|1em}}File:MJw9.png |
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The hand contains thirteen tiles such that there are no pairs and no number tiles closer than 3 apart from one another, plus an additional one of any of the tiles in the hand. Can only be claimed by a player on their first draw. |
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Fourteen unconnected tiles |
shiisuupuutā - 十四不塔 |
Limit |
Closed only |
File:MJw1.pngFile:MJw5.pngFile:MJt2.pngFile:MJt6.pngFile:MJt9.pngFile:MJs1.pngFile:MJs8.pngFile:MJf1.pngFile:MJf2.pngFile:MJf3.pngFile:MJf4.pngFile:MJd3.pngFile:MJd1.png{{pad|1em}}File:MJd2.png |
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The hand contains fourteen tiles so that there are no pairs and no number tiles closer than 3 apart from one another. Can only be claimed by a player on their first draw. |