Name |
Japanese |
Han value |
Closed/Open |
---|---|---|---|
All simples |
tan'yaochū – 断么九, or tan'yao – 断么 |
1 |
Closed/Open |
Image:MJw5.pngImage:MJw6.pngImage:MJw7.pngImage:MJt2.pngImage:MJt3.pngImage:MJt4.pngImage:MJt6.pngImage:MJt7.pngImage:MJt8.pngImage:MJs3.pngImage:MJs3.pngImage:MJs3.pngImage:MJs5.png{{pad|1em}}Image:MJs5.png |
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Tan'yaochū literally means "no 1's or 9's". Every tile in the hand is a number tile between 2 and 8 (i.e. there are no terminal or honor tiles). If this hand is open, it is called "kuitan" (喰い断), which means tan'yao made by "eating" discards. As there are varieties of rules, this hand can be closed only. The rule that does not allow kuitan is called "kuitan nashi" (喰い断無し; no kuitan, or kuitan invalid). |
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Honor tiles |
yakuhai – 役牌, or huanpai – 飜牌 |
1 han per honor triplet/quad |
Closed/Open |
Image:MJw5.pngImage:MJw5.pngImage:MJt1.pngImage:MJt2.pngImage:MJt3.pngImage:MJt5.pngImage:MJt6.pngImage:MJt7.pngImage:MJs8.pngImage:MJs8.pngImage:MJs8.pngImage:MJd1.pngImage:MJd1.png{{pad|1em}}Image:MJd1.png |
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Any triplet or quad that includes either a dragon, the player’s own wind, or the prevailing wind. If a wind is both the player’s own wind and the prevailing wind, it is worth two han per group. |
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Terminal or honor in each set |
chantaiyao – 全帯么, or chanta – チャンタ |
2 Closed, 1 Open |
Closed/Open |
Image:MJw7.pngImage:MJw8.pngImage:MJw9.pngImage:MJt1.pngImage:MJt1.pngImage:MJt1.pngImage:MJt7.pngImage:MJt8.pngImage:MJt9.pngImage:MJf3.pngImage:MJf3.pngImage:MJd2.pngImage:MJd2.png{{pad|1em}}Image:MJf3.png |
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All triplets and pairs in the hand must be either 1’s or 9’s (terminals), or honor tiles (i.e., winds or dragons). For sequences, they must be either 1-2-3, or 7-8-9. This hand always contains at least one sequence. |
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Terminal in each set |
jun chantaiyao – 純全帯么, or junchan – 純チャン |
3 Closed, 2 Open |
Closed/Open |
Image:MJw1.pngImage:MJw2.pngImage:MJw3.pngImage:MJw9.pngImage:MJw9.pngImage:MJw9.pngImage:MJt9.pngImage:MJt9.pngImage:MJs1bird.pngImage:MJs2.pngImage:MJs7.pngImage:MJs8.pngImage:MJs9.png{{pad|1em}}Image:MJs3.png |
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The "jun" in "junchan" literally means "pure." As such, it's a pure terminal-based hand. All triplets and pairs in the hand must be either 1’s or 9’s (terminals). Sequences must be either 1-2-3 or 7-8-9. This hand contains at least one sequence, and no honors are allowed. |
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All terminals and honors |
honrōtō – 混老頭, or honrō – 混老 |
2 |
Closed/Open |
(all triplets) Image:MJw9.pngImage:MJw9.pngImage:MJw9.pngImage:MJt1.pngImage:MJt1.pngImage:MJt1.pngImage:MJs9.pngImage:MJs9.pngImage:MJf4.pngImage:MJf4.pngImage:MJf4.pngImage:MJd2.pngImage:MJd2.png{{pad|1em}}Image:MJs9.png |
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(seven pairs) Image:MJw1.pngImage:MJw1.pngImage:MJt9.pngImage:MJt9.pngImage:MJs1bird.pngImage:MJs1bird.pngImage:MJf1.pngImage:MJf2.pngImage:MJf2.pngImage:MJd2.pngImage:MJd2.pngImage:MJd1.pngImage:MJd1.png{{pad|1em}}Image:MJf1.png |
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This hand consists of all terminals and honors: either all triplets and quads, or seven pairs. The yaku for triplets or seven pairs are counted separately, therefore it has a minimum of 4 han. |
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Little three dragons |
shōsangen – 小三元 |
2 |
Closed/Open |
Image:MJt1.pngImage:MJt2.pngImage:MJt3.pngImage:MJs6.pngImage:MJs7.pngImage:MJs8.pngImage:MJd3.pngImage:MJd3.pngImage:MJd2.pngImage:MJd2.pngImage:MJd2.pngImage:MJd1.pngImage:MJd1.png{{pad|1em}}Image:MJd3.png |
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Triplets or quads of two dragons, plus a pair of the third. The yaku for the two dragon tiles sets as yakuhai are counted separately. Hence, this hand actually has a minimum of 4 han. |
Name |
Japanese |
Han value |
Closed/Open |
---|---|---|---|
All simples |
tan'yaochū – 断么九, or tan'yao – 断么 |
1 |
Closed/Open |
Image:MJw2.pngImage:MJw3.pngImage:MJw4.pngImage:MJt2.pngImage:MJt2.pngImage:MJt2.pngImage:MJt6.pngImage:MJt7.pngImage:MJt8.pngImage:MJs5.pngImage:MJs6.pngImage:MJs7.pngImage:MJs8.png{{pad|1em}}Image:MJs5.png |
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Tan'yaochū literally means "no 1's or 9's". Every tile in the hand is a number tile between 2 and 8 (i.e. there are no terminal or honor tiles). If this hand is open, it is called "kuitan" (喰い断), which means tan'yao made by "eating" discards. As there are varieties of rules, this hand can be closed only. The rule that does not allow kuitan is called "kuitan nashi" (喰い断無し; no kuitan, or kuitan invalid). |
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Honor tiles |
yakuhai – 役牌, or huanpai – 飜牌 |
1 han per honor triplet/quad |
Closed/Open |
Image:MJw5.pngImage:MJw5.pngImage:MJt1.pngImage:MJt2.pngImage:MJt3.pngImage:MJt5.pngImage:MJt6.pngImage:MJt7.pngImage:MJs8.pngImage:MJs8.pngImage:MJs8.pngImage:MJd1.pngImage:MJd1.png{{pad|1em}}Image:MJd1.png |
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Any triplet or quad that includes either a dragon, the player’s own wind, or the prevailing wind. If a wind is both the player’s own wind and the prevailing wind, it is worth two han per group. |
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Terminal or honor in each set |
chantaiyao – 全帯么, or chanta – チャンタ |
2 Closed, 1 Open |
Closed/Open |
Image:MJw7.pngImage:MJw8.pngImage:MJw9.pngImage:MJt1.pngImage:MJt1.pngImage:MJt1.pngImage:MJt7.pngImage:MJt8.pngImage:MJs9.pngImage:MJs9.pngImage:MJs9.pngImage:MJd3.pngImage:MJd3.png{{pad|1em}}Image:MJt9.png |
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All triplets and pairs in the hand must be either 1’s or 9’s (terminals), or honor tiles (i.e., winds or dragons). For sequences, they must be either 1-2-3, or 7-8-9. This hand always contains at least one sequence. |
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Terminal in each set |
jun chantaiyao – 純全帯么, or junchan – 純チャン |
3 Closed, 2 Open |
Closed/Open |
Image:MJw1.pngImage:MJw2.pngImage:MJw3.pngImage:MJw9.pngImage:MJw9.pngImage:MJw9.pngImage:MJt9.pngImage:MJt9.pngImage:MJs1bird.pngImage:MJs2.pngImage:MJs7.pngImage:MJs8.pngImage:MJs9.png{{pad|1em}}Image:MJs3.png |
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The "jun" in "junchan" literally means "pure." As such, it's a pure terminal-based hand. All triplets and pairs in the hand must be either 1’s or 9’s (terminals). Sequences must be either 1-2-3 or 7-8-9. This hand contains at least one sequence, and no honors are allowed. |
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All terminals and honors |
honrōtō – 混老頭, or honrō – 混老 |
2 |
Closed/Open |
(all triplets) Image:MJw1.pngImage:MJw1.pngImage:MJw1.pngImage:MJt9.pngImage:MJt9.pngImage:MJt9.pngImage:MJs1bird.pngImage:MJs1bird.pngImage:MJs9.pngImage:MJs9.pngImage:MJs9.pngImage:MJd2.pngImage:MJd2.png{{pad|1em}}Image:MJs1bird.png |
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(seven pairs) Image:MJw1.pngImage:MJw1.pngImage:MJt1.pngImage:MJt1.pngImage:MJs9.pngImage:MJs9.pngImage:MJf1.pngImage:MJf2.pngImage:MJf2.pngImage:MJd3.pngImage:MJd3.pngImage:MJd1.pngImage:MJd1.png{{pad|1em}}Image:MJf1.png |
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This hand consists of all terminals and honors: either all triplets and quads, or seven pairs. The yaku for triplets or seven pairs are counted separately, therefore it has a minimum of 4 han. |
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Little three dragons |
shōsangen – 小三元 |
2 |
Closed/Open |
Image:MJt2.pngImage:MJt3.pngImage:MJt4.pngImage:MJs6.pngImage:MJs7.pngImage:MJs8.pngImage:MJd3.pngImage:MJd3.pngImage:MJd2.pngImage:MJd2.pngImage:MJd2.pngImage:MJd1.pngImage:MJd1.png{{pad|1em}}Image:MJd3.png |
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Triplets or quads of two dragons, plus a pair of the third. The yaku for the two dragon tiles sets as yakuhai are counted separately. Hence, this hand actually has a minimum of 4 han. |
Name |
Japanese |
Han value |
Closed/Open |
---|---|---|---|
No-points hand |
pinfu – 平和 |
1 |
Closed only |
Image:MJw2.pngImage:MJw2.pngImage:MJw4.pngImage:MJw5.pngImage:MJw6.pngImage:MJt2.pngImage:MJt3.pngImage:MJt4.pngImage:MJt7.pngImage:MJt8.pngImage:MJt9.pngImage:MJs5.pngImage:MJs6.png{{pad|1em}}Image:MJs4.png |
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This is a very common yaku, since it is rather easy to get. A no-points hand is just that—a hand that is worth no additional fu-points whatsoever. Specifically, the hand must have no triplets or quads, and must not contain any pair of dragons, player’s own wind, or wind of the round which is worth points. Furthermore, the hand must be waiting for multiple tiles to go out, such as having number 2 and 3 and waiting for 1 or 4. The reason for this is that, if the hand is in a closed, edge, or pair wait, it is worth two points, thus violating the no-points condition. Regarding combination of no-points hand and self-pick: There is a possible rule in which yaku of no-points hand and self-pick (menzenchin tsumohō) cannot be combined and instead two fu of self-drawing are awarded. In that case, no-points hand is not counted and the hand has one han with 22 fu (rounded up to 30 fu), with some other yaku available. The rule is called "pinfu–tsumo nashi" (平和自摸無し or 平和ツモなし, pinfu–tsumo invalid), sometimes contracted to "pinzumo nashi" (ピンヅモなし). If they can be combined, the rule is called "pinfu–tsumo ari" (平和自摸有り or 平和ツモあり, pinfu–tsumo valid). |
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One set of identical sequences |
iipeikō – 一盃口 |
1 |
Closed only |
Image:MJw3.pngImage:MJw3.pngImage:MJw4.pngImage:MJw4.pngImage:MJw5.pngImage:MJw5.pngImage:MJt5.pngImage:MJt6.pngImage:MJs7.pngImage:MJs7.pngImage:MJs7.pngImage:MJd2.pngImage:MJd2.png{{pad|1em}}Image:MJt7.png |
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One set of two sequences of the same numbers in the same suit. |
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Three colour straight |
sanshoku doujun – 三色同順, or sanshoku – 三色 |
2 Closed, 1 Open |
Closed/Open |
Image:MJw3.pngImage:MJw4.pngImage:MJw5.pngImage:MJt3.pngImage:MJt4.pngImage:MJt5.pngImage:MJs3.pngImage:MJs4.pngImage:MJs8.pngImage:MJs8.pngImage:MJs8.pngImage:MJd3.pngImage:MJd3.png{{pad|1em}}Image:MJs5.png |
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Three sequences of the same numbers in all three suits. |
|||
Straight |
ikkitsūkan – 一気通貫, or ittsū – 一通 |
2 Closed, 1 Open |
Closed/Open |
Image:MJw3.pngImage:MJw3.pngImage:MJt6.pngImage:MJt6.pngImage:MJt6.pngImage:MJs1bird.pngImage:MJs2.pngImage:MJs3.pngImage:MJs4.pngImage:MJs5.pngImage:MJs6.pngImage:MJs8.pngImage:MJs9.png{{pad|1em}}Image:MJs7.png |
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Three sequences of the same suit numbered 1-2-3, 4-5-6, and 7-8-9. In other words, a single-suit straight from 1 to 9. |
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Two sets of identical sequences |
ryanpeikō – 二盃口 |
3 |
Closed only |
Image:MJw2.pngImage:MJw2.pngImage:MJw3.pngImage:MJw3.pngImage:MJw4.pngImage:MJw4.pngImage:MJt3.pngImage:MJt3.pngImage:MJs7.pngImage:MJs7.pngImage:MJs8.pngImage:MJs8.pngImage:MJs9.png{{pad|1em}}Image:MJs9.png |
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One set of identical sequences, and another set that can match the first. Some rules may not allow the both sets to be the same (namely four identical sequences). Seven pairs yaku is not counted in this case. |
Name |
Japanese |
Han value |
Closed/Open |
---|---|---|---|
No-points hand |
pinfu – 平和 |
1 |
Closed only |
Image:MJw1.pngImage:MJw2.pngImage:MJw3.pngImage:MJw5.pngImage:MJw5.pngImage:MJt3.pngImage:MJt4.pngImage:MJt7.pngImage:MJt8.pngImage:MJt9.pngImage:MJs4.pngImage:MJs5.pngImage:MJs6.png{{pad|1em}}Image:MJt2.png |
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This is a very common yaku, since it is rather easy to get. A no-points hand is just that—a hand that is worth no additional fu-points whatsoever. Specifically, the hand must have no triplets or quads, and must not contain any pair of dragons, player’s own wind, or wind of the round which is worth points. Furthermore, the hand must be waiting for multiple tiles to go out, such as having number 2 and 3 and waiting for 1 or 4. The reason for this is that, if the hand is in a closed, edge, or pair wait, it is worth two points, thus violating the no-points condition. Regarding combination of no-points hand and self-pick: There is a possible rule in which yaku of no-points hand and self-pick (menzenchin tsumohō) cannot be combined and instead two fu of self-drawing are awarded. In that case, no-points hand is not counted and the hand has one han with 22 fu (rounded up to 30 fu), with some other yaku available. The rule is called "pinfu–tsumo nashi" (平和自摸無し or 平和ツモなし, pinfu–tsumo invalid), sometimes contracted to "pinzumo nashi" (ピンヅモなし). If they can be combined, the rule is called "pinfu–tsumo ari" (平和自摸有り or 平和ツモあり, pinfu–tsumo valid). |
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One set of identical sequences |
iipeikō – 一盃口 |
1 |
Closed only |
Image:MJw2.pngImage:MJw4.pngImage:MJt5.pngImage:MJt5.pngImage:MJt6.pngImage:MJt6.pngImage:MJt7.pngImage:MJt7.pngImage:MJs9.pngImage:MJs9.pngImage:MJs9.pngImage:MJd2.pngImage:MJd2.png{{pad|1em}}Image:MJw3.png |
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One set of two sequences of the same numbers in the same suit. |
|||
Three colour straight |
sanshoku doujun – 三色同順, or sanshoku – 三色 |
2 Closed, 1 Open |
Closed/Open |
Image:MJw2.pngImage:MJw3.pngImage:MJw4.pngImage:MJt1.pngImage:MJt1.pngImage:MJt1.pngImage:MJt2.pngImage:MJt3.pngImage:MJt4.pngImage:MJs2.pngImage:MJs3.pngImage:MJs4.pngImage:MJf2.png{{pad|1em}}Image:MJf2.png |
|||
Three sequences of the same numbers in all three suits. |
|||
Straight |
ikkitsūkan – 一気通貫, or ittsū – 一通 |
2 Closed, 1 Open |
Closed/Open |
Image:MJw9.pngImage:MJw9.pngImage:MJw9.pngImage:MJs2.pngImage:MJs3.pngImage:MJs4.pngImage:MJs5.pngImage:MJs6.pngImage:MJs7.pngImage:MJs8.pngImage:MJs9.pngImage:MJd3.pngImage:MJd3.png{{pad|1em}}Image:MJs1bird.png |
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Three sequences of the same suit numbered 1-2-3, 4-5-6, and 7-8-9. In other words, a single-suit straight from 1 to 9. |
|||
Two sets of identical sequences |
ryanpeikō – 二盃口 |
3 |
Closed only |
Image:MJw5.pngImage:MJw5.pngImage:MJt7.pngImage:MJt7.pngImage:MJt8.pngImage:MJt9.pngImage:MJt9.pngImage:MJs7.pngImage:MJs7.pngImage:MJs8.pngImage:MJs8.pngImage:MJs9.pngImage:MJs9.png{{pad|1em}}Image:MJt8.png |
|||
One set of identical sequences, and another set that can match the first. Some rules may not allow the both sets to be the same (namely four identical sequences). Seven pairs yaku is not counted in this case. |