Name

Japanese

Value

Closed/Open

Thirteen unconnected tiles

shiisanpuutā / shiisanbudou - 十三不塔

Limit

Closed only

File:MJw2.pngFile:MJw6.pngFile:MJt1.pngFile:MJt4.pngFile:MJt8.pngFile:MJs2.pngFile:MJs6.pngFile:MJs9.pngFile:MJf1.pngFile:MJf1.pngFile:MJf2.pngFile:MJd3.pngFile:MJd1.png{{pad|1em}}File:MJw9.png

The hand contains thirteen tiles such that there are no pairs and no number tiles closer than 3 apart from one another, plus an additional one of any of the tiles in the hand. Can only be claimed by a player on their first draw.

Fourteen unconnected tiles

shiisuupuutā - 十四不塔

Limit

Closed only

File:MJw1.pngFile:MJw5.pngFile:MJt2.pngFile:MJt6.pngFile:MJt9.pngFile:MJs1.pngFile:MJs8.pngFile:MJf1.pngFile:MJf2.pngFile:MJf3.pngFile:MJf4.pngFile:MJd3.pngFile:MJd1.png{{pad|1em}}File:MJd2.png

The hand contains fourteen tiles so that there are no pairs and no number tiles closer than 3 apart from one another. Can only be claimed by a player on their first draw.

Heavenly hand

tenhou – 天和

Limit

Closed only, dealer only

If the 14 tiles that the dealer draws complete a hand, yakuman is awarded regardless of its contents. The “one-yaku minimum requirement” is satisfied with the self-pick yaku because the hand is closed and the fourteenth tile is considered a drawn tile.

Hand of earth

chiihou – 地和

Limit

Closed only, non-dealer only

If a non-dealer is dealt 13 tiles that are one tile away from completing a hand, and then draws the fourteenth tile from the wall to complete it on the first draw when no open-meld declaration has been made, the hand is given yakuman points. It meets the minimum yaku requirement since it is a self-pick from a closed hand.

Hand of man

renhou – 人和

Limit

Closed only, non-dealer only

In general rules, the yaku is achieved if a non-dealer completes a hand with a discard before the first self-drawing when no one has declared open melds. Depending on rules, the hand needs or does not need other yaku. Its value can be yakuman, baiman, mangan and so on. A rule says that players can win on other players' first discard and thus some players can go out after the first draw, and another says that players must win on the dealer's first discard. The hand is sometimes optional.

Name

Japanese

Value

Closed/Open

Heavenly hand

tenhou – 天和

Limit

Closed only, dealer only

If the 14 tiles that the dealer draws complete a hand, yakuman is awarded regardless of its contents. The “one-yaku minimum requirement” is satisfied with the self-pick yaku because the hand is closed and the fourteenth tile is considered a drawn tile.

Hand of earth

chiihou – 地和

Limit

Closed only, non-dealer only

If a non-dealer is dealt 13 tiles that are one tile away from completing a hand, and then draws the fourteenth tile from the wall to complete it on the first draw when no open-meld declaration has been made, the hand is given yakuman points. It meets the minimum yaku requirement since it is a self-pick from a closed hand.

Hand of man

renhou – 人和

Limit

Closed only, non-dealer only

In general rules, the yaku is achieved if a non-dealer completes a hand with a discard before the first self-drawing when no one has declared open melds. Depending on rules, the hand needs or does not need other yaku. Its value can be yakuman, baiman, mangan and so on. A rule says that players can win on other players' first discard and thus some players can go out after the first draw, and another says that players must win on the dealer's first discard. The hand is sometimes optional.

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Name

Japanese

Han value

Closed/Open

Revealed ready hand

ōpun rīchi – オープンリーチ, or occasionally punrī – プンリー

2 or Limit

Closed only

This is an optional rule to rīchi. A player may reveal the needed waiting tiles when declaring ready. In doing so, an extra han is awarded to the normal ready or double ready hand. Yakuman is awarded to winning it on a discard unless the discarder already declared ready and had no choice of discarding. Some rules say the "double revealed" ready hand has four han.

Three chained triplets

sanrenkō – 三連刻

2

Closed/Open

File:MJw3.pngFile:MJw3.pngFile:MJw3.pngFile:MJw4.pngFile:MJw4.pngFile:MJw4.pngFile:MJw5.pngFile:MJw5.pngFile:MJw5.pngFile:MJs2.pngFile:MJs3.pngFile:MJs4.pngFile:MJd1.png{{pad|1em}}File:MJd1.png

A hand with three number triplets or quads in one suit with successive numbers. This hand is often optional.

Four chained triplets

sūrenkō – 四連刻

Limit

Closed/Open

File:MJw3.pngFile:MJw3.pngFile:MJw3.pngFile:MJw4.pngFile:MJw4.pngFile:MJw4.pngFile:MJw5.pngFile:MJw5.pngFile:MJw5.pngFile:MJw6.pngFile:MJw6.pngFile:MJw6.pngFile:MJd1.png{{pad|1em}}File:MJd1.png

A hand with four number triplets or quads in one suit with successive numbers. This hand is often optional.

Sequential pairs of same suit simples

dai sharin – 大車輪, dai chikurin – 大竹林, dai sūrin – 大数隣

Limit

Closed only

File:MJt2.pngFile:MJt2.pngFile:MJt3.pngFile:MJt3.pngFile:MJt4.pngFile:MJt4.pngFile:MJt5.pngFile:MJt5.pngFile:MJt6.pngFile:MJt6.pngFile:MJt7.pngFile:MJt8.pngFile:MJt8.png{{pad|1em}}File:MJt7.png

A hand of seven pairs that are sequential, the same suit, and consist of only simple tiles (numbers 2 through 8). Some rules do not apply yakuman to the hand, in which case it has 11 han minimum composed of chin'itsu, ryanpeikō, tan'yao, and pinfu.

Each of the numbered suits have special names for this yaku:

Pinzu (circles), dai sharin – 大車輪 or big wheels
Souzu (bamboos), dai chikurin – 大竹林 or bamboo forest
Manzu (characters), dai sūrin – 大数隣 or numerous neighbours

It is noted that the hand can be recognized as a pinfu hand and always has multiple waits depending on its composition. Some of its waits lose some yaku, and thus decrease the value. For example, when the hand waits 7, it also waits 1 and 4.

Eight consecutive winnings

pārenchan – 八連荘

Limit

Dealer only

A player wins eight times consecutively. The conditions of the hand depend on rules. The ninth and following winnings are often yakuman again, while some rules say the sixteenth is the next yakuman. It has nothing to do with the number of counters because the number increases when a hand is a draw. In some rules, no other yaku is necessary in the eighth winning. Some say the player must be a dealer from the first time. The player is always a dealer when the hand is accomplished. The hand is often optional.

Name

Japanese

Value

Closed/Open

Three chained triplets

sanrenkou – 三連刻

2

Closed/Open

File:MJw3.pngFile:MJw3.pngFile:MJw3.pngFile:MJw4.pngFile:MJw4.pngFile:MJw4.pngFile:MJw5.pngFile:MJw5.pngFile:MJw5.pngFile:MJs2.pngFile:MJs3.pngFile:MJs4.pngFile:MJd1.png{{pad|1em}}File:MJd1.png

A hand with three number triplets or quads in one suit with successive numbers. This hand is a local rule and not an officially recognized rule for Japanese mahjong.

Four chained triplets

suurenkou – 四連刻

Limit

Closed/Open

File:MJw3.pngFile:MJw3.pngFile:MJw3.pngFile:MJw4.pngFile:MJw4.pngFile:MJw4.pngFile:MJw5.pngFile:MJw5.pngFile:MJw5.pngFile:MJw6.pngFile:MJw6.pngFile:MJw6.pngFile:MJd1.png{{pad|1em}}File:MJd1.png

A hand with four number triplets or quads in one suit with successive numbers. This hand is a local rule and not an officially recognized rule for Japanese mahjong.

Chariot

dai sharin – 大車輪

Limit

Closed only

File:MJt2.pngFile:MJt2.pngFile:MJt3.pngFile:MJt3.pngFile:MJt4.pngFile:MJt5.pngFile:MJt5.pngFile:MJt6.pngFile:MJt6.pngFile:MJt7.pngFile:MJt7.pngFile:MJt8.pngFile:MJt8.png{{pad|1em}}File:MJt4.png

A hand composed of 2-2-3-3-4-4-5-5-6-6-7-7-8-8 of one suit. This hand is a local rule and not an officially recognized rule for Japanese mahjong.

Each of the numbered suits may also use special names for this hand:

Pinzu (circles), dai sharin – 大車輪 or big wheels
Souzu (bamboo), dai chikurin – 大竹林 or bamboo forest
Manzu (characters), dai suurin – 大数隣 or numerous neighbours

Thirteen unconnected tiles

shiisanpuutā / shiisanbudou - 十三不塔

Limit

Closed only

File:MJw2.pngFile:MJw6.pngFile:MJt1.pngFile:MJt4.pngFile:MJt8.pngFile:MJs2.pngFile:MJs6.pngFile:MJs9.pngFile:MJf1.pngFile:MJf1.pngFile:MJf2.pngFile:MJd3.pngFile:MJd1.png{{pad|1em}}File:MJw9.png

The hand contains thirteen tiles such that there are no pairs and no number tiles closer than 3 apart from one another, plus an additional one of any of the tiles in the hand. Can only be claimed by a player on their first draw.

Fourteen unconnected tiles

shiisuupuutā - 十四不塔

Limit

Closed only

File:MJw1.pngFile:MJw5.pngFile:MJt2.pngFile:MJt6.pngFile:MJt9.pngFile:MJs1.pngFile:MJs8.pngFile:MJf1.pngFile:MJf2.pngFile:MJf3.pngFile:MJf4.pngFile:MJd3.pngFile:MJd1.png{{pad|1em}}File:MJd2.png

The hand contains fourteen tiles so that there are no pairs and no number tiles closer than 3 apart from one another. Can only be claimed by a player on their first draw.