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Jan Klimke

Ph.D. student

Contact

Adresse:

Jan Klimke

Computer Graphics Systems

Hasso-Plattner-Institut
für Softwaresystemtechnik
Prof.-Dr.-Helmert-Str. 2-3
D-14482 Potsdam, Germany

Telephone: (+49 331) 550 93904

Fax: (+49 331) 550 172

Room:  H 2.13

Email: jan.klimke(_at_)hpi.uni-potsdam.de

 

 

 

Teaching

Winter Term 2009/2010

Summer Term 2010

  • Lecture "Programming of 3D Applications"

Winter Term 2010/2011

Student Project Supervision

  • Bachelor Project "Service-based Visualization of 3D City Models on Mobile Clients"

Publications

Server-Based Rendering of Large 3D Scenes for Mobile Devices Using G-Buffer Cube Maps

Döllner, Jürgen; Hagedorn, Benjamin; Klimke, Jan in Web3D '12 Proceedings of the 17th International Conference on 3D Web Technology Seite 97-100 . 2012 .

Large virtual 3D scenes play a major role in growing number of applications, systems, and technologies to effectively communicate complex spatial information. Their web-based provision, in particular on mobile devices, represents a key challenge for system and application development. In contrast to approaches based on streaming 3D scene data to clients, our approach splits 3D rendering into two processes: A server process is responsible for realtime rendering of virtual panoramas, represented by G-buffer cube maps, for a requested camera setting. The client reconstruction process uses these cube maps to reconstruct the 3D scene and allows users to operate on and interact with that representation. The key properties of this approach include that (a) the complexity of transmitted data not depend on the 3D scene’s complexity, (b) 3D rendering can take place within a controlled and a-priori known server environment, (c) crucial 3D model data never leaves the server environment, and (d) the clients can flexibly extend the 3D cube map viewer by adding both local 3D models and specialized 3D operations.
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