Hasso-Plattner-InstitutSDG am HPI
Hasso-Plattner-InstitutDSG am HPI
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Sonic Thinking - Methods of Working with Sound (Wintersemester 2022/2023)

Lecturer: Dr. Julia von Thienen

General Information

  • Weekly Hours: 2
  • Credits: 3
  • Graded: yes
  • Enrolment Deadline: 01.10.2022 - 31.10.2022
  • Examination time §9 (4) BAMA-O: erster Prüfungstermin 12.12.2022
  • Teaching Form: Seminar
  • Enrolment Type: Compulsory Elective Module
  • Course Language: English

Programs, Module Groups & Modules

IT-Systems Engineering MA
  • Professional Skills
    • HPI-PSK-KO Kommunikation
  • Professional Skills
    • HPI-PSK-DTA Design Thinking Advanced
Digital Health MA
Cybersecurity MA
Data Engineering MA
Software Systems Engineering MA

Description

The seminar takes place on Mondays, first session Oct 17, 22.
When? 3:15-4:45 pm.
Where? HPI Main Building HE-51/52
Predominantly, the lecture is held in person.
In addition, the slides of each session are shared on the class's Slack channel.

In this course, you practice how to design and conduct your own creative IT project. You receive ample theoretical input to inspire your project, and as a frame to reflect on what you are doing.  

While the human sense of vision is harnessed a lot in human-computer interactions, opportunities arising from other human senses are much less explored. This class is especially dedicated to the auditory sense and resulting design opportunities in the field of digital engineering.

A major part of the class is your own creative project. Based on personal interests and passions, you can self-design your own digital engineering project, in which you explore opportunities of sound.

This class covers input from diverse angles and different lecturers. You also have time in class to probe the relevance and implication of each session topic for your own project. 

This course is offered (in alphabetical order) by: Leonardo Auri, Nicolas D’Aleman Arango, Luca Hilbrich, Julius Holtz, Marisol Jimenez, Philipp Steigerwald, Tim Strauch and Julia von Thienen. You can read more about this teaching team here.

Requirements

There are no prerequisites for attending this class. 

Examination

Your major grading-relevant work in this class will be a creative project, which you develop in the broad area of sound and digital engineering (3/4 of grade).
You can pursue this project alone as well as in teams.
You have great creative freedom to choose and design a project that is of deep interest to you.
You may pursue one bigger project across this class and (Neuro-) Design Thinking for Digital Engineering (Mondays, 11 am-12:30).
You can continue to work on a project begun in an earlier neurodesign or sonic thinking class.

  • 1/4 of your grade is based on your first project presentation.
  • 1/4 of your grade is based on your final project presentation.
  • 1/4 of your grade is based on two brief & basic exercises (one artistic, one sound synthesis/programming)
  • 1/4 of your grade is based on the documentation of your project including code (or other digital engineering prototype) due March 31st, 2023. The project documentation can be an amended version of your PowerPoint slides from the in-class presentations.

You are welcome to look into the course. In case you decide to step back, you need to resign by contacting the Studienreferat and/or writing an e-mail to Julia.vonThienen [at] hpi.de by December 11, 2022. On December 12, the first grading-relevant presentations are held in class.

Dates

These will be our course dates. More session titles will be announced shortly.

 

17.10. Introduction (Julia); Visual versus Sonic Thinking

24.10. Examples of Earlier Sonic Thinking Projects (Julia)

7.11. Music Theory in Practice for Programmers I (Leo)

14.11. Spatial Sound and Creativity (Tim, Philipp, Luca)

21.11. Getting Started with In-Class Projects (Julia)

28.11. Artistic Research in Sound I (Marisol)

5.12. Designing with Spatial Sound (Julius)

12.12. Your turn: First project presentations

2.1. Artistic Research in Sound II (Marisol)

9.1.  Qualitative Research in Sound (Julius)

16.1. Artistic Research in Music (Marisol)

23.1. Music Theory in Practice for Programmers II (Leo)

30.1. To be decided.

6.2. Your turn: Final project presentations

 

31.3. Your turn: Final project submissions

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