
Bläsius, Thomas; Friedrich, Tobias; Krohmer, Anton; Laue, Sören Efficient Embedding of ScaleFree Graphs in the Hyperbolic Plane. European Symposium on Algorithms (ESA) 2016: 16:116:18
Hyperbolic geometry appears to be intrinsic in many large real networks. We construct and implement a new maximum likelihood estimation algorithm that embeds scalefree graphs in the hyperbolic space. All previous approaches of similar embedding algorithms require a runtime of \(\Omega(n^{2})\). Our algorithm achieves quasilinear runtime, which makes it the first algorithm that can embed networks with hundreds of thousands of nodes in less than one hour. We demonstrate the performance of our algorithm on artificial and real networks. In all typical metrics like Loglikelihood and greedy routing our algorithm discovers embeddings that are very close to the ground truth.

Bläsius, Thomas; Friedrich, Tobias; Krohmer, Anton Hyperbolic Random Graphs: Separators and Treewidth. European Symposium on Algorithms (ESA) 2016: 15:115:16
When designing and analyzing algorithms, one can obtain better and more realistic results for practical instances by assuming a certain probability distribution on the input. The worstcase runtime is then replaced by the expected runtime or by bounds that hold with high probability (whp), i.e., with probability \(1 neq O(1/n)\), on the random input. Hyperbolic random graphs can be used to model complex realworld networks as they share many important properties such as a small diameter, a large clustering coefficient, and a powerlaw degreedistribution. Divide and conquer is an important algorithmic design principle that works particularly well if the instance admits small separators. We show that hyperbolic random graphs in fact have comparatively small separators. More precisely, we show that a hyperbolic random graph can be expected to have a balanced separator hierarchy with separators of size \(O(\sqrt(n^{(3\beta)}))\), \(O(log n)\), and \(O(1)\) if \(2 < beta < 3\), \(beta = 3\) and \(3 < \beta\), respectively (\(\beta\) is the powerlaw exponent). We infer that these graphs have whp a treewidth of \(O(\sqrt(n^{(3  \beta)}))\), \(O(\log^{2}n)\), and \(O(log n)\), respectively. For \(2 < beta < 3\), this matches a known lower bound. For the more realistic (but harder to analyze) binomial model, we still prove a sublinear bound on the treewidth. To demonstrate the usefulness of our results, we apply them to obtain fast matching algorithms and an approximation scheme for Independent Set.

Baum, Moritz; Bläsius, Thomas; Gemsa, Andreas; Rutter, Ignaz; Wegner, Franziska Scalable Exact Visualization of Isocontours in Road Networks via MinimumLink Paths. European Symposium on Algorithms (ESA) 2016: 7:17:18
Isocontours in road networks represent the area that is reachable from a source within a given resource limit. We study the problem of computing accurate isocontours in realistic, largescale networks. We propose isocontours represented by polygons with minimum number of segments that separate reachable and unreachable components of the network. Since the resulting problem is not known to be solvable in polynomial time, we introduce several heuristics that run in (almost) linear time and are simple enough to be implemented in practice. A key ingredient is a new practical lineartime algorithm for minimumlink paths in simple polygons. Experiments in a challenging realistic setting show excellent performance of our algorithms in practice, computing nearoptimal solutions in a few milliseconds on average, even for long ranges.

Arndt, Tobias; Hafner, Danijar; Kellermeier, Thomas; Krogmann, Simon; Razmjou, Armin; Krejca, Martin S.; Rothernberger, Ralf; Friedrich, Tobias Probabilistic Routing for OnStreet Parking Search. European Symposium on Algorithms (ESA) 2016: 6:16:13
An estimated \(30\%\) of urban traffic is caused by search for parking spots. Traffic could be reduced by suggesting effective routes leading along potential parking spots. In this paper, we formalize parking search as a probabilistic problem on a road graph and show that it is NPcomplete. We explore heuristics that optimize for the driving duration and the walking distance to the destination. Routes are constrained to reach a certain probability threshold of finding a spot. Empirically estimated probabilities of successful parking attempts are provided by TomTom on a perstreet basis. We release these probabilities as a dataset of about 80,000 roads covering the Berlin area. This allows to evaluate parking search algorithms on a real road network with realistic probabilities for the first time. However, for many other areas, parking probabilities are not openly available. Because they are effortful to collect, we propose an algorithm that relies on conventional road attributes only. Our experiments show that this algorithm comes close to the baseline by a factor of 1.3 in our cost measure. This leads to the conclusion that conventional road attributes may be sufficient to compute reasonably good parking search routes.