Hasso-Plattner-Institut25 Jahre HPI
Hasso-Plattner-Institut25 Jahre HPI
 

Web-Technologien zur Prozessierung visueller Medien (Sommersemester 2021)

Dozent: Dr. Matthias Trapp (Computergrafische Systeme) , Max Reimann (Computergrafische Systeme) , Sumit Shekhar (Computergrafische Systeme) , Sebastian Pasewaldt (Computergrafische Systeme) , Daniel-Amadeus Johannes Glöckner (Computergrafische Systeme)

Allgemeine Information

  • Semesterwochenstunden: 4
  • ECTS: 6
  • Benotet: Ja
  • Einschreibefrist: 18.03.2021 - 09.04.2021
  • Lehrform: Seminar / Projekt
  • Belegungsart: Wahlpflichtmodul
  • Lehrsprache: Deutsch

Studiengänge, Modulgruppen & Module

IT-Systems Engineering BA

Beschreibung

Nowadays, there is a wide range of available computer vision, augmented reality and image processing technologies and standards that enables the processing of visual media (e.g. images or videos) both for client and server application scenarios. This project seminar aims at bachelor students who want to extend their skills in these domains regarding the analysis, planning, and development of image and video processing techniques for mobile, desktop, and server systems. A strong focus of this seminar will be the usage of WebGL and WebGPU for web-based visual media processing. A short video showcasing results from last semester can be found here: https://youtu.be/YNgGWarBFEY

The first part of the course is organized as a lecture series. The lecture topics are specified together with the seminar students and can include an introduction to the following basic concepts and foundations to:

  • A short introduction into the field of image and video analytics,
  • Techniques for image and video processing,
  • Application development for mobile and Desktop/Server systems

Using specific image and video processing operations, the course teaches how fundamental processing techniques can be designed, developed, and tested.

In the second part of the course, participants will work individually, or as a team (max. 2 members), to implement assigned topics in the field of interactive image and video processing. For all target systems, we offer middleware for development, which can be used. For example, a C++ Framework for Desktop applications, an Android and iOS framework for mobile applications, and JS (Angular, Node framework) for service-based browser-applications, as well as WebGPU and WebGL for webclient-based rendering will be provided. Topics for this project seminar cover the following domains (not limited to):

  • Convolutional Neural Networks for image analysis and transformation*.
  • Image and video processing for VR (Virtual Reality) and AR (Augmented Reality) applications.
  • Web-based image processing using WebGPU or WebGL
  • Integration of interactive rendering techniques in 3rd party applications (e.g., Photoshop plugin).
  • Implementation of interactive image stylization and editing tools for desktop systems.
  • Service-based image and video-processing*
  • Automated video summarization approaches to efficiently and effectively shorten videos*.
  • Web-app development for service-based image- and video processing
  • Integration of deep learning frameworks into visual computing pipelines for videos
  • Implementing effects for visual media abstraction*

Topics marked by a * are related to a joint research project of the Hasso Plattner Institute with Digital Masterpieces and the German Federal Ministry of Education, which investigates new concepts and techniques for multidimensional video processing and automatic video abstraction.

Voraussetzungen

  • Successful completion of the lectures Computer Graphics I and/or II
  • Basic knowledge of OpenGL and OpenGL ES Shading Language (GLSL) for image and video processing topics
  • Basic knowledge/understanding of Neural Networks and/or Computer-Vision algorithms for image and video analysis topics
  • For Service/Web-Apps development:
    • Basic knowledge/understanding of Angular, Node.js, Java-Script or Docker
    • Basic knowledge of Web-App development
    • Basic knowledge of WebGL or WebGPU
  • For Android mobile development:
    • Basic knowledge of Java programming language
    • An Android Device supporting OpenGL ES 3.0 or higher
  • For iOS development:
    • Basic knowledge of Swift and Metal development
    • A Mac or MacBook, as well as an iOS device (a limited number of devices is available for the students)
  • For Desktop development:
    • Basic knowledge of C++ development         
    • Familiarity with Qt Lib

Literatur

Selected, topic-specific literature will be provided to the students throughout the seminar.

Lern- und Lehrformen

Project seminar (4 SWS/6 ECTS)

Leistungserfassung

The final grade will be determined as follows:

  • 50% Documented source code & prototypical application
  • 15% Concept presentation (approx. 10 minutes)
  • 25% Final presentation (approx. 25 minutes)
  • 10 % Projectmanagement

Termine

The kick-off meeting as well as the lecture sessions are implemented virtually via Zoom.us. The kick-off meeting will be on Monday, 12.04.2021, 11:00 - 12:30

The rest of the seminar is organized as follows: 

  • The optional lectures will take place virtually in the first 4 weeks (12.04. - 07.05.2021)
  • The project part will start in a self-organized way. Appointments with the supervisor are coordinated with the individual supervisors.
  • The midterm presentation will take place in the week from 14.06.-25.06.2021.
  • Based on student’s voting, the final presentation will take place September 2021.

Please note: 

  • In order to participate in one of the zoom meetings, please register in the respective moodle lecture: https://moodle.hpi.de/enrol/index.php?id=166
  • The course enrolment at the HPI is already due to 09.04.2021 to ensure a reasonable planing of lectures and seminars. If you decide to un-enrol after the kick-off meeting, this will be possible until 30.04.2021. Further, there will be COVID-realted regulation that will allow to un-enrol even after the final date.

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