For a long time, industrial designers have created (non-functional) prototypes of non-planar touch devices, such as bracelets and rings. With recent advances in display and touch technology, such as OLED, E-ink, and capacitive sensing, these prototypes will soon become reality. To help interaction designers to create the best possible interfaces on such devices, our CHI 2011 paper "touch on curved surfaces" presents two user studies that determine how device curvature impacts touch input. We report three main results: