This lecture will be held in a Stanford-like teaching approach. The course is composed of two interwoven parts: Technological discussions and a design thinking project. The idea is to look into immutable concepts illustrated by real world examples. Topics related to the contents of Prof. Plattner's lecture "Trends and Concepts in the Software Industry I" will be taken up and reflected upon. The participation in "Trends and Concepts in the Software Industry I" is recommended as a preparation for this lecture, but not mandatory. From the design perspective, topics include the design thinking process, innovation and prototyping methodologies, need finding, human factors, and team dynamics. Participants experience a design thinking project embedded in the technological topics of this course. The seminar schedule consists of the following:
- We start with a 2-day design thinking workshop at the end of November where the basics of the design thinking methodology will be taught and applied in the context of our challenge. Students will experience a fast forward move through the design thinking process thereby establishing confidence in this process to go out to real company contacts and conduct interviews.
- The above mentioned interviews and following brainstorming, need finding and prototyping sessions will be scheduled individually per team and compose the second part of the seminar.
- The third part of the seminar comprises the block lecture with Hasso Plattner where ideas and prototypes will be tested and finalized through more interview sessions. The lecture concludes with the documentation of the prototype.
This year's challenge will look into the next generation of retail systems from a user centric perspective as well as a store centric perspective and with the background of new technologies.