Prof. Dr. h.c. Hasso Plattner

SWT II - Agile Software Development in Large Teams

Scaling Agile Development

In the course Software Engineering II, you will learn how to manage a long-term software project with a large number of developers. We want to prepare you for a situation where you are in a leading position and responsible for a large piece of software. You will learn methods, concepts, and technologies which can help to successfully deliver software products developed by multiple teams.

While still not on par with large enterprise projects, SWT2 is the only lecture in the curriculum that allows you to gain experience in a software development setting larger than the bachelor's project.

Learning experience

Participants form teams of 5-8 people. All teams work collaboratively on the same software product, handling all tasks from requirements engineering, to design, implementation and organization of their teams. All Scrum roles, including Product Owner (who interacts to the customer) and Scrum Master (responsible for supporting the team) are performed by student team members. Teams are expected to self-organize and to explore ways of collaboration and communication that best work for them.

The contents of the lecture will include how to apply the Scrum methodology in a multi-team setting. Over the course of the semester, you will conduct 4 sprints à 2-3 weeks each in your development teams, guided by student tutors. The theory taught in the lecture can be applied directly in the accompanying project. This course focuses on modern Agile software development methods and concepts as well as their practical application.

The software developed in the winter semester 2019/20 installment of the course will deal with organizing and managing lecture participation in university settings. The software is hosted on GitHub and is available under an open-source license.

If the number of participants is too low (i.e., < 10 people), only a single development team will be formed and focus will shift towards scalability of the developed application.

Learning Objectives

After this course, all students should have

  1.  Experience with Scrum and all of its artefacts and meetings
  2.  Learned how to scale Scrum over multiple collaborating teams
  3.  The ability to use Agile development practices, such as BDD and TDD, where appropriate
  4.  Confidence in using the full feature set of a source code management (SCM) system
  5.  Experienced the value of rapid release cycles and continuous integration (CI)
  6.  Learned to critically self-assess their role in a team


The final grading is determined by

  • 30%: oral / written exam
  • 45%: usage of methods and concepts presented in the lecture, such as Scrum, BDD, TDD, SCM, and CI
  • 25%: software development results (team mark)

Completion of the introductory exercise is mandatory for passing the course.


The exams are scheduled for 17th and 18th February 2020

Getting Started

  • Bookmark the public calendar
  • Sign-up on Slack and the mailing lists (see the "Useful Links" section in the top right)
  • Enroll!

Introductory Exercise

(Product Owners are exempt from this exercise)

  • Visit the GitHub classroom page: tbd
  • Accept the assignment
  • A new repository will be created for you
  • Follow the instructions in the README

Deadline for the exercise is tbd

Course Materials

The slides in pdf format are linked to in the sidebar under "Course Material"